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Every Halo game is playable on the Xbox One
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Hello is a fictional first-fiction video game fiction created by Bungie and is now managed and developed by 343 Industries, a subsidiary of Microsoft Studios. The series centers on interstellar wars between humanity and the alien theocratic alliance known as the Covenant. The Covenant, headed by their religious leaders called the Prophet, worshiped an ancient civilization known as the Pioneer, who was killed in a battle with the parasitic Flood. The main focus of this franchise builds on the experience of Master Chief John-117, one of a collection of supersoldiers named Spartans, and his artificial intelligence companion (AI), Cortana. Other characters, such as Noble Six from Halo: Reach , were also introduced in this series. The term "Hello" refers to Halo Array: a group of superweapons in the form of a very large, livable ring made by the Pioneers to destroy the Flood. They are similar to Orbital in Iain M. Banks' novel, and to a lesser extent to the author Larry Niven Ringworld concept.

The game in this series is hailed as one of the best first person shooters in the video game console, and is considered the "killer app" of Xbox. This causes the term " Hello killer" to be used to describe a game console that aspires, or is considered, better than Hello . Fueled by the success of Halo: Combat Evolved , and by the big marketing campaigns of Microsoft publishers, the sequel continues into record-breaking sales. The game has sold over 65 million copies worldwide, with a game of almost $ 3.4 billion.

Strong game sales lead to franchise expansion to other media; there are some bestselling novels, graphic novels, and other licensed products. Halo Wars takes the franchise into the realm of the new video game genre, as a real-time strategy game, while other games in the series are first-person shooters. Outside the original trilogy, Bungie expanded the expansion of Halo 3: ODST , and the prequel, Halo: Reach , their latest project for the franchise. The high-definition remake of the first game, titled Halo: Combat Evolved Anniversary , was released on November 15, 2011, exactly ten years after its original release. The new installment in the second game series, Halo 4 , was released on November 6, 2012. Hello: Master Chief Collection, a remastered compilation of four major Halo , was released for Xbox One on November 11 2014. In October 2015, Halo 5: Guardian was released. In February 2017, Halo Wars 2 was released.

The collective group of fans of this series is referred to as "Halo Nation".


Video Halo (franchise)



Settings and flow

In the past, a powerful race called the Pelopor fought against a foreign parasite known as Flood. The flood, which spread through the infestation of life, flooded many Milky Way Galaxy. One of the affected races is human, who became conflict with the Pioneer as a result. Due to exhaustion with their war and after exploring all the other options, Pioneers contain weapons from the last attempt to combat Flood, called Halo Array. Using an installation known as Ark, they built a large ring-shaped megastructures known as Halos. The Halo Array, when activated, will destroy all life in the galaxy - eliminating their food Floods, after which samples of lost life forms will be reeeded. Delay as long as they can, Pioneer activate ring and disappear.

Nearly a hundred thousand years later, in the 26th century, humanity - under the auspices of the UN Space Command, or UNSC - colonized much of the world thanks to the development of a faster "slipspace" ride of light. Tensions escalated between the older and more stable "Inner Colonies" and the more recent "Outer Colonies", leading to civil war. UNSC sponsors the Spartan-II program to create an elite group of enhanced supersoldiers, whose goal is to suppress the rebellion secretly. In 2525, the human world was attacked by a theocratic alien racial alliance known as the Covenant. The Leadership of the Covenant declares deceiving humanity and contempt against their gods - Pioneers - and embarked on a genocide holy war. The technological and superior numbers of the Covenant prove a decisive advantage; though effective, the Spartans are too few to change the tide of battle for the good of mankind.

In 2552, the Covenant arrived at the last major UNSC camp outside Earth - the planet Reach, in the orbit of Epsilon Eridani - and launched the invasion of the planet. The last Spartans and military UNSC can not stop the Covenant from bombarding the planet. The UN Navy suffered devastating losses, and every Spartan but their leader, the character of Master Chief John-117 player, is believed to be lost in action. Following directions to avoid leading the Covenant to Earth, Cortana, AI aboard the UNSC ship that escaped the Autumn Pillar, chose random coordinates that led the ship to the Halo ring, Installation 04. This event formed the background to the game first in the series, Halo: Combat Evolved .

During the game, the Covenant pursues, destroys Autumn and leads his crew to wage a guerrilla war on the surface of the ring. The Covenant unintentionally releases Flood imprisoned in the ring; to cancel the threat, the ring AI guard, 343 Guilty Spark, requested assistance from the Chief Chairman to activate Halo. Cortana revealed that Halo's activation would mean their own destruction. Therefore, he and the Master Chief chose to blow up the machine, destroy Halo and prevent the escape from the Flood.

Between the events of the first game and Halo 2 , the Chairman and several other survivors returned to Earth, warning of an impending Covenant attack; This attack forms the first mission of the game. Meanwhile, the Covenant, unaware of the destructive nature of the rings, attempted to fire another ring, Installation 05, to fulfill their religious prophecies and to launch an attack on Earth. Helping the Head maintain the Earth is Sergeant Avery Johnson and Commander Miranda Keyes. The Covenant Elite learns the truth about the ring and is led by a former Elite commander named Arbiter (also a player character) to join the human race to stop the shooting of the ring. Despite their success, unexpected installation closures will trigger a fail-safe protocol, which puts all the rings to fire from the Ark.

Halo 3 takes soon afterwards, with the Covenant leader, the High Prophet of Truth, and the remaining faithful Agreement exposing the portal to the Ark on Earth. The battle rages on Earth between human forces, the Covenant, and infected army-Flood. Finally, the Covenant was repulsed and fled through the slipspace portal, and Flood was cleared from Earth, although many Africans had been destroyed in battle.

Chief, Arbiter, Elites, Johnson, Keyes, and U.N.S.C. The troops follow the "Prophet of Truth" Agreement through the portal, joining Guilty Spark, who helps the Head because he has no function to fulfill after the destruction of his ring. During the ensuing battle between humans, the Covenant, and Flood in the Ark, Johnson is caught by Truth to activate the Halo ring. Keyes tried to intervene, but was killed. Master Chief and Arbitrator, assisted by Flood, killing the Truth and rescuing Johnson. Upon learning that Ark was building a replacement ring for Halo Guilty Spark, Installation 09, the Master Chief decided to fire Halo unstable, destroying Flood and the Ark. After knowing about their plans, Guilty Spark kills Johnson and tries to kill Master Chief, but Master Chief destroys Guilty Spark and activates Halo. Master Chief and Arbiter escape in the frigate UNSC Forward Unto Dawn, but the slipspace portal closes with half the Chief Master trapped in space. After a memorial service on Earth for the victims of the Human-Covenant war, the Arbitrator and his Elite brothers leave for their home planet. The back half of the Forward Unto Dawn floats in space. Cortana activates the distress beacon and Head goes into hibernation.

Four years later, Chief and Cortana wake up to find they are attacked by an Ex-Covenant splinter faction led by Jul 'Mdama ( Halo 4 ). Trapped in artificial gravity well, they are drawn into the Requiem Forerunner planet, along with the UNSC Infinity ship. Master Chief, against the Jul 'Mdama Agreement faction and a robot fighter called Prometheans, unwittingly releasing a hostile Forerun fighter called "Didact" from prison. While looking for ways to combat Didact, Cortana reveals that he becomes "rampant" (the inevitable circumstance leading to the insanity that AI reaches when their knowledge base eventually becomes too big). The Master Chief was finally contacted by Forerunner's personality construct called The Didact's Wife, who told him about Didact: during the crisis with Flood, Didact tried to use a device called Composer to turn humans into Prometheans. He does this because he needs an army that is immune to Flood Infection. His own race then imprisoned him along with the soldiers and the Forerunner man he had converted. The composer is hidden. After Didact left Requiem and took the Composer, Cortana and Master Chief took him to Earth. Although Didact was able to fire the Composer in North America, digitizing more than seven million people, Master Chief and Cortana were finally able to cast a hateful Forerunner into the slipspace portal. They then destroy the ship Composer and Didact with nuclear devices. Cortana sacrificed himself to save Master Chief from the explosion he caused. Master Chief was later found floating among the ruins, and brought back to Infinity .

Halo 5: Trustee started eight months later. The Blue Team - consisting of four of the remaining five Spartan-II (Master Chief, Fred-104, Kelly-87 and Linda-58), receives a signal from Cortana indicating that he has survived his "death" by taking advantage of Forerunner AI technology. The Head, disobeying direct orders, travels to the planet of Genesis to reunite with him. Another firefighter known as Fireteam Osiris, a group of Spartans from the competing Spartan-IV program, was deployed to arrest him. This journey takes them to places around the galaxy, including the homeworld Elite of Sanghelios, where the Arbiter leads an attack on the last remnants of the Ex-Covenant faction Jul 'Mdama. As they travel, Osiris discovers that Cortana activates the ancient construction of the reputed Forerunner - Guardians - with which he plans to impose a permanent galaxy's peace on the pain of death. He detained the Master Chief team at Cryptum to force them into meditative hibernation, and while Fireteam Osiris could save them, they could not stop Cortana from executing his plan, paralyzing most of contemporary technology in the galaxy by the Wali way, and thus carrying all the remaining species under its auspices. When the game ended, Blue Team, Fireteam Osiris and Arbiter gathered back in Sanghelios to plan their resistance.

Maps Halo (franchise)



Game series

Original trilogy

The main trilogy game Halo is developed by Bungie, and is the first person shooter where players experience most of the action from the protagonist's perspective. The first title in this series is the Xbox version of Halo: Combat Evolved, released on November 15, 2001. The game was originally intended to be released for Windows and Mac OS, until the purchase of Bungie in Microsoft 2000 caused the game to be the launch title Xbox and delay any releases for personal computers for 2 years. Halo: Combat Evolved introduces many gameplay and general plot themes throughout the trilogy. The battle players of various aliens walk on foot and in vehicles to complete the destination, while trying to uncover the secrets of the eponymous Halo. One concept introduced at Halo: Combat Evolved , is to limit the number of weapons players who can carry two, forcing them to carefully choose weapons of their choice. Players fight with close and close range attacks, as well as a limited number of grenades. Bungie refers to the "weapons-grenades" format as the "Golden Triangle Halo ", which remains fundamentally unchanged throughout the trilogy. In Halo: Combat Evolved , player health is measured at both blow points and energy shields that are constantly replenished; the sequels keep the hit point system even though it is back in spin-off. A Windows and Mac OS X port was later developed by Gearbox Software, and was released on September 30 and November 11, 2003, respectively. The stand-alone expansion, titled Halo: Custom Edition , was released as Windows exclusively, and allows players to create custom content for games.

The sequel, Halo 2, was released on Xbox on November 9, 2004, and later for Windows Vista on May 17, 2007. For the first time, the game was released in two different editions: a standard edition with only game discs and packaging Traditional Xbox; and Collector Edition with specially designed aluminum boxes, along with additional bonus DVDs, additional books, and user manuals. Halo 2 introduces new game elements, especially among them the ability to hold and fire two weapons simultaneously, known as "dual wielding". Unlike its predecessors, Halo 2 supports online multiplayer online via Xbox Live. This game uses "matchmaking" to facilitate the joining of online games by grouping players looking for certain types of games. This is a change from the more traditional "list server" approach, which is used to find matches in online gaming right now. Upon release, Halo 2 became the game most people played on the Xbox Live service that week; it has retained this title for over two years - the longest streak every game has taken hold of.

Halo 3 is the last game in the main trilogy Halo , ending a story that starts with Halo: Combat Evolved . The game was released on Xbox 360 on September 25, 2007. It added new vehicle series, new weapons, and a class of goods called equipment. The game also includes a limited editing tool, known as Forge, which allows players to enter game objects, such as weapons and crate, into existing multiplayer map geometries. Players can also save a recording of their game sessions, and view them as videos, from various angles.

At E3 2014, Microsoft and 343 Industries announced Halo: Master Chief Collection , released on November 11, 2014, for Xbox One. This game includes a full and multiplayer player campaign mode Halo: Combat Evolved , Halo 2 , Halo 3 , and Halo 4 Campaign is then released as a DLC, and is free for those who purchase Master Chief Collection during late 2014.

Prequel

After the release of Halo 3 , Bungie decided to make a prequel to the original Hello trilogy. When the match will take place in a crushed human world, their focus on the environment in the game, is very wide. Old song composers Halo Martin O'Donnell and Michael Salvatori are back to compose a Range span soundtrack, aimed at a bleaker sound to coincide with the story.

Reach was first announced at Electronic Entertainment Expo 2009, and the first trailer is featured on the Spike Video Game Awards 2009. Players who purchase ODST are eligible to participate in Reach multiplayer beta in May 2010; beta allows Bungie to get player feedback to fix software bugs and improve the game before completing the official release. Microsoft's budget for marketing campaigns Reach is the largest in the world, and creates award-winning live action ads, action figures, and interactive media to promote the game.

Once released, the game grossed US $ 200 million on the first day, setting a new record for the franchise. Reach is also well-sold internationally, in addition to moving more than three million units the first month in North America. Positive critical reception, with reviews from GamePro , IGN, and Xbox Official Magazine call it "best title Hello ." This game is Bungie's last job in the release Hello .

Reclaimer saga

After Bungie's part of Microsoft, 343 Industries - a studio founded by Microsoft in 2009 - took over the leadership of the franchise Halo . 343 has co-developed the animated series Halo Legends and has overseen the production of Halo: Reach and Halo: Breeding Warning . The next game in the series, Halo 4 , was announced on E3 2011 as the first entry in what will become a new series of Halo games, also known as "Reclaimer Trilogy". This game includes many previous games, such as new or redesigned weapons, improved map editing tools, and expanded multiplayer options and maps. Halo 4 was released worldwide on November 6, 2012, reaching record sales for the franchise. In the new additions to the series, the story-driven multiplayer campaign titled Spartan Ops was released for several weeks after the release of Halo 4 ', telling what happened after the main game ends.

Halo 5: The guardian , a sequel of Halo 4 , was released for Xbox One on October 27, 2015. The game takes place in many different worlds, especially the Covenant, and revolves around Chief Hunting Master Spartan Locke. The next chapter, Hello Infinite , was announced on E3 2018.

Spin-off

The success of the main trilogy Halo spurs the making of spin-off games. Halo Wars is a real-time strategy game developed by Ensemble Studios for Xbox 360. Set in 2531, the game lasted 21 years before the Halo: Combat Evolved event. Much effort has been spent on developing a simple and intuitive control scheme, unlike other console strategy games. The game was announced on X06, and released in February and March 2009.

In a July 2008 interview with MTV, Microsoft's Xbox business head, Don Mattrick, stated that Bungie is working on a new Halo game for Microsoft, regardless of other Halo projects. The announcement of the new project Halo is expected at the E3 game exposition of 2008, which Bungie says "has been created for several months", but was postponed by their Microsoft publisher. The Halo announcement is part of Microsoft's 150 minute E3 presentation, and is cut to trim the presentation to 90 minutes; Microsoft says it wants to give the game itself a special event. After releasing an ambiguous teaser trailer on September 25th, the project was revealed as Halo 3: Recon , then changed to Halo 3: ODST . Set between events Hello 2 and Halo 3 , players control an elite human army called Orbital Drop Shock Troopers (ODST). This game was released on September 22, 2009.

In October 2017, 343 Industries released the title of a virtual reality demo Halo Recruit . In 2018, 343 Industries partnered with Raw Thrills and PlayMechanix to develop a coin-operated arcade game called Halo: Fireteam Raven to be released worldwide at the end of 2018, with Round1 USA and Dave & amp; Buster Buster released first.

Alternative reality game

An alternative reality game is used to promote game releases in the main trilogy. The Cortana Letters, a series of secret email messages, was circulated by Bungie before Halo: Combat Evolved ' s release. I Love Bees is used to promote the release of Halo 2 . The game revolves around a web site created by Entertainment 42, commissioned by Microsoft and authorized by Bungie. During the game, an audio clip is released which eventually forms a complete five-hour story on Earth between Halo and Halo 2 . Similarly, Iris is used as a viral marketing campaign to release Halo 3 . It displays five web servers containing various media files related to the Halo universe.

Canceled project

Some spinoff titles are planned for release on handheld systems, but do not thrive in development. Rumors of the Hello handheld title for Game Boy Advance appeared in 2004. Bungie denied the rumors and commented that such a project between Microsoft and Nintendo would be "highly unlikely". At the Las Vegas consumer technology convention in January 2005, rumors spread about the Hello version for the Gizmondo handheld system. Bungie denied the rumor that states they did not make games for the system. A former employee of Gizmondo later revealed the development only extended to the basic story and game structure concept to get funding from investors. In 2006, a concept video for Microsoft's Ultra-Mobile portable PC featured the trailer Halo and caused speculation for the handheld title. Microsoft later stated that the tape was only for demonstration purposes; Hello is included because it is a property of Microsoft. In January 2007, IGN's editor-in-chief Matt Casamassina claimed he played the Halo version for the Nintendo DS. He then shows on camera, in-game recording version of the initial development style Halo DS . The work shown featured dual-wielding and a version of the Halo 2 map Zanzibar. On October 5, 2007, Bungie employee Brian Jarrard explained the demo of Halo DS is actually an unsolicited pitch that was never taken.

In 2006, Microsoft announced an episodic video game that will be developed by film director Peter Jackson, Wingnut Interactive. The game, dubbed Halo: Chronicles , was confirmed to be developed in 2007, and in 2008 is still hiring for positions in the development team. Jackson told the Joystiq gaming blog in July 2009 that the project was no longer under development. Jackson's manager, Ken Kamins, explained that the project was canceled as part of the budget cuts related to layoffs in January 2009.

Before the company closed after producing Halo Wars, Ensemble Studios has been working on the online game Halo -the first multiplayer online game, often referred to as the Titan Project ,> or just Titan . The project was canceled internally in 2007-2008, without any official announcement from Microsoft.

On March 25, 2015, 343 Industries announced Halo Online , a free multiplayer game Halo to play for Windows. The closed beta test is limited to Russia which was launched in the second quarter of 2015. The title was developed with Saber Interactive and published by Innova Systems; this is supported by a modified version of the Halo 3 machine. The project was canceled in August 2016. The leaked beta version of the game is used and modified with a launcher dubbed "ElDewrito" which avoids territory restrictions and then adds content and bug fixes to the game, even after the official release cancellation.

Hello in other games

Elements of the Halo universe have also appeared in other games. Hello -based characters, SPARTAN Nicole-458, appear in Dead or Alive 4 , the result of a collaboration between Tecmo Team Ninja and Microsoft Bungie. The theme song Halo is also available as downloadable content for Guitar Hero III: Legends of Rock . The arbitrator appears as a playable character in Killer Instinct: Season Three , in addition to the themed stage Hello .

Future

In December 2014, 343 industry general manager Bonnie Ross declared Microsoft's goal for the Halo series to last at least 30 more years. In June 2018, Microsoft announced Halo Infinite at the Electronic Entertainment Expo.

Eric Will - Halo 5 / Very early visual-target exploration for ...
src: cdna.artstation.com


Development

Bungie

Bungie is a game development company started in 1991 by Alex Seropian. Seropian partnered with programmer Jason Jones to market and release the game Jones Minotaur: The Labyrinths of Crete . Focusing on the Macintosh game market as it is smaller and easier to compete, Bungie becomes the biggest Mac developer with games including the shooter Pathways into Darkness and Marathon. What became Hello was originally codenamed Monkey Nuts and Blam! , and occurs in an empty world called Solipsis. The planet eventually became a ring world, and an artist suggested the name "Hello", which became the title of the game.

The first Halo Game was announced on July 21, 1999, during the Macworld & amp; Expo. Originally planned to be a real-time strategy game for Mac and Windows operating systems, but then converted into third-person action games. On June 19, 2000, Microsoft acquired Bungie and Halo: Combat Evolved became the launch title for the Xbox video game console. After receiving the Xbox development kit, Bungie rewrote the gaming machine, changed its appearance massively, and turned it into a first-person shooter. Although the first Halo is meant to include an online multiplayer mode, it's issued because Xbox Live is not yet available.

Halo is not meant to be an Xbox flagship game due to internal worries and game press criticism, but Microsoft VP of EdFries game publishing is not acting on this issue. The Xbox Marketing features the Hello , whose green color palette integrates with the console design scheme.

The success of the game led to a sequel, Halo 2 , which was announced on August 8, 2002, at the press event of New York City X02 Microsoft. It features improved graphics, new weapons, and multiplayer modes on Xbox Live. Halo 3 was announced at the 2006 Electronic Entertainment Exhibition. Early conceptions for the third game were made before HaloÃ, released in 2004. It uses an exclusive graphics engine, and uses advanced graphics technology.

They created two more Halo games before becoming independent as part of their deal with Microsoft: Halo 3: ODST and Halo: Hello: Reach halo stories in 2009 and 2010 respectively.

343 Industries

After the release of Halo 3 , Bungie announced that they broke away from Microsoft and became an independent limited liability company. While Bungie remains involved in the Halo series by developing games like ODST and Reach , the right to Hello persists with Microsoft. To oversee everything Halo , Microsoft created an internal division, 343 Industries, serving as a "waiter" for franchising. Frank O'Connor, a former Bungie employee, now serves as 343 creative director.

In announcing the establishment of 343 Industries, Microsoft also announced that Xbox Live will be the hub center for Halo content called Halo Waypoint. Waypoint is accessible from the Xbox 360 Dashboard and offers players access to multimedia content in addition to tracking their Halo "career" games. O'Connor described Waypoint as intended to be the primary goal for Hello .

The company's first new game, Halo 4 , was released on November 6, 2012, for generally positive reviews.

Cultural influence

In 2006, in recognition of the "wealth of influence adopted by the Bungie team", Bungie's favorite science fiction material list was published on the company's website. The developers acknowledge that the use of the ring-shaped megabintang series by [i] Hello [/i] uses the concepts shown in the Larry Niven Ringworld series and Iain M. Banks' Culture (which is > Consider Phlebas and Advantages are said to be very influential). In a retrospective article on Edge, Bungie Jaime Griesemer commented, "The influence of something like is not necessarily in design - it's in the feel of being elsewhere." That's the sense of scale and the epic story going out there. "Griesemer also explained," One of the main sources of inspiration is Armor [by John Steakley], in which a soldier must constantly revive the same war over and over again. "The despair, an endless battle, is very influential. "Floods are influenced by alien species assimilated at Christopher Rowley's The Vang ; has also speculated that the name Master Chief "John 117" might refer to a character named Jon 6725416 in Rowley's , or the John Spartan character from Demolition Man . I. An IGN article exploring the literary influences that exist in the franchise Hello commenting on the similarities between Halo and Halo Game Hello Ender's Games < i>: SPARTAN Project aspect and Covenant Drones design is considered a reminder of the super soldier and Buggers program found in the novel. Bungie also acknowledged the James Cameron film Aliens as a strong cinematic influence.

A report written by Roger Travis and published by The Escapist compares Halo with the Latin epic Aeneid , written by the classical Roman poet Virgil. Travis points out the similarities between the plots of both works and compares the characters in them, with Flood and Covenant taking on the role performed by the Carthaginians, and the role of Master Chief in the series with the Aeneas.

The Death of Halo : The Franchise That Forgot Who It Was - YouTube
src: i.ytimg.com


Music

Seven Halo soundtrack has been released. The Halo Original Soundtrack contains most of the Combat Evolved ' music. Due to the varying nature of the game, the music event is designed to use dynamic dynamic audio playback machines. The engine allows for mood, theme, and duration of music played to change according to the gameplay. For a more enjoyable listening experience, O'Donnell rearranges parts of music Halo into a stand-alone suite, which follows the storyline of the game. This soundtrack also contains unused music in the game, including variations on the Halo theme that was first played on the debut Halo ' in Macworld 1999.

For the soundtrack of Halo 2 ', producers Nile Rodgers and O'Donnell decided to split the music into two separate volumes. The first one, Volume One, was released on November 9, 2004 and contains all the themes as well as "inspired by" present music in the game (featuring Steve Vai, Incubus, Hoobastank, and Breaking Benjamin). The second release, Volume 2, contains the rest of the music, many of which are incomplete or not included in the first soundtrack, when the first soundtrack is delivered before the game is released. Halo 2 , unlike its predecessor, is mixed to take advantage of Dolby 5.1 Digital Surround Sound.

Soundtrack for Halo 3 was released on November 20, 2007. O'Donnell noted that he wanted to bring back the theme from his original game to help unify the end of the trilogy. Tracks are presented, similar to the previous soundtrack for Halo 2 , in suite form. Unlike the previous soundtrack, where many music has been synthesized on the computer, the soundtrack for Halo 3 is recorded using a 60-part orchestra, along with a 24-vote choir. The last soundtrack was recorded by Northwest Sinfonia in Studio X in Seattle, Washington. The soundtrack was packed and released as a box set in December 2008. A soundtrack for Halo 3: ODST was released alongside the game and incorporated many tracks from the game.

For Halo Wars , the task of making game music crashed into Stephen Rippy. Rippy listens to the O'Donnell soundtrack for inspiration and enters the theme of Halo into the settings section. In addition to the synthesized component and orchestra, the composer focuses on the choir and piano as an important element, feeling it is important in creating the sound "Hello Hello ". Instead of using Northwest Sinfonia, Rippy went to Prague and recorded with the FILMharmonic Orchestra before returning to the United States to finish the music. A retail compact disc and digital download version of the soundtrack was announced in January 2009 for release on February 17th.

Music Halo 4 was compiled by Neil Davidge. The Halo 4 Original Soundtrack was released on October 22, 2012, followed by the Special Edition of two discs on November 6th.

In 2014, Kazuma Jinnouchi insists he will make a soundtrack for Halo 5: Guardian. On October 30, 2015, Halo 5: Guardian Original Soundtrack was released on CD and Vinyl. Soundtrack uses a 30 person choir located in Prague, Czech Republic. The orchestra soundtrack was recorded at Abbey Road Studio for a duration of 5 separate trips.

GTG 117: Tribute to S-117 | Halo Franchise Chat â€
src: static1.squarespace.com


Adaptations

The Halo franchise includes different types of merchandise and adaptations outside of video games. These include bestselling novels, graphic novels, and other licensed products, from action figures to packaging ties with Mountain Dew. Many action and vehicle figures based on Halo have been produced. Joyride Studios makes Halo and Halo, 2, while HaloÃ,3 billable and collectible action poses are intended for collectors, manufactured by McFarlane Toys and became some of the best-selling acts of 2007 and 2008. MEGA Blok partnered with Microsoft to produce themed Toys Halo Wars .

Books

Many print adaptations based on video game canon Halo have been published. Larry Niven (Ringworld writer ) was originally approached to write the novelization Halo , but refused due to unfamiliarity with the subject matter. The first novel is Halo: The Fall of Reach , a prequel to Halo: Combat Evolved . It was written by Eric Nylund in seven weeks, and published in October 2001. William C. Dietz wrote an adaptation of Halo: Combat Evolved called Halo: The Flood , which was released in 2003. Eric Nylund returned to write a third novel, Halo: First Strike, which took place between Halo: Combat Evolved and Halo 2 , and published in December 2003. Nylund also wrote the fourth adaptation, Halo: Onyx Ghost , published on October 31, 2006. Bungie employee Joseph Staten wrote the fifth book, Hello: Contact Harvest , released on October 30, 2007, while Tobias S. Buckell produced the sixth, Halo: The Cole Protocol , published in November 2008. Bungie considers Hello novel in addition on the canon Hello .

Halo short stories Halo Evolutions is released simultaneously in print and audiobook format in November 2009. Evolutions includes original material by Nylund, Buckell , Karen Traviss and contributions from Bungie. Tor re-released the first three Hello novels with new content and cover art. Science fiction writer Greg Bear wrote a pioneer-focused book trilogy, called The Forerunner Saga . The first book, titled Halo: Cryptum , was released in January 2011, followed by Primordium in January 2012 and Silentium on March 19, 2013. Karen Traviss writes trilogy Kilo-Five , which occurred after the incident Halo 3 and Hello: Onyx Ghost . The first book, Halo: Glasslands , leaves October 2011, followed by Halo: The Thursday War on October 2, 2012, and Halo: Mortal Dictata Hello: Broken Circle by John Shirley, author of a novel based on BioShock i>, Borderlands , and other games.

A short novel about Gunnery Sergeant Edward Buck, entitled "Hello: New Blood" was written by Matt Forbeck and digitally released on March 2, 2015 and printed on March 15, 2016. The length is 200 pages. Hello: The Testimony of Saint is an 80-page tale written by Frank O'Connor originally released digitally in July 2015, and printed as part of Halo: Fractures on September 20 2016.

Comics

The Halo universe was first adapted into a graphic novel format in 2006, with the release of The Halo Graphic Novel, a collection of four short stories. It was written and illustrated by graphic novelist Lee Hammock, Jay Faerber, Tsutomu Nihei, Brett Lewis, Simon Bisley, Ed Lee and Jean Giraud. In New York Comic Con 2007, Marvel Comics announced that they will be working on the ongoing Halo series with Brian Michael Bendis and Alex Maleev. The restricted series, titled Halo: Uprising , bridging the gap between the events Halo 2 and Halo 3 ; initially planned to conclude shortly before the release of Halo 3 , a constant delay caused the last issue published April 2009.

Marvel announced at Comic Con 2009 that two new comics, a five-part series written by Peter David and a second series written by Fred Van Lente, will appear next summer and winter. The David series, Halo: Helljumper , is set before Halo: Combat Evolved and focuses on Elite Orbital Drop Shock Troopers. The five-part series was published between July and November 2009. The Lente series, originally titled Spartan Black , revolved around the black ops team of Spartan supersoldiers assigned to the UNSC Naval Intelligence Office. The comic rebranded, Hello: Blood Line, debuted in December 2009. A comic-relic of Halo: The Fall of Reach is the latest comic series entitled: . Fall of Reach is divided into three mini stories: Boot Camp , Covenant , and Invasion . Two new series announced in 2013. A series of three halves, Halo: Initiation was released in August 2013 with Brian Reed returning as a writer. Also announced is Halo: Escalation , an ongoing comic series covering the immediate period after Halo 4 .

Live action

Unsaved features (2005-07)

In 2005, Columbia Pictures president Peter Schlessel began working outside the studio system to produce a movie adaptation of Halo. Alex Garland wrote the first script, which was then submitted to the studio by courier dressed as Master Chief. Microsoft requirements require $ 10 million against a gross 15% percent; most studios graduate, citing the lack of risk to Microsoft compared to a large share of their profit potential. 20th Century Fox and Universal Studios decided to partner to produce the film, pay Microsoft $ 5 million for the movie option and 10% grosses. Peter Jackson is scheduled to become an executive producer, with Neill Blomkamp as director. Before Blomkamp signed, Guillermo del Toro was negotiating to direct.

D. B. Weiss and Josh Olson rewrote Garland's manuscript during 2006. The crew stopped and continued the preview of this film several times. Later that year, 20th Century Fox threatened to withdraw from the project, leading Universal to issue an ultimatum to Jackson and Schlessel: either cut their big "first dollar" offer, or the project ended. Both refused, and the project stalled.

Blomkamp declared the project dead by the end of 2007, but Jackson replied that the movie would still be made. Blomkamp and Jackson collaborate in District 9, but the director tells/Movies that he no longer considers filming Hello if there is a chance, saying that after filming for five months before the project's collapse will be difficult to return. The rights to the movie have returned to Microsoft.

Halo 4: Go to Dawn (2012)

Halo 4: Forward Unto Dawn is a live action movie and miniseries set up at Halo universe. Despite being shot as a long movie, Forward Unto Dawn was originally released as a five-episode webseries about 15 minutes, the first being released on October 5, 2012, with the last episode. was released on November 2, 2012. The series plot, which took place in the early days of the Human Covenant War around 2526, revolves around Thomas Lasky, a young cadet at the Corbulo Academy of Military Science, and how John-117 inspired him to finally become a leader. Lasky is also a prominent character in Halo 4 as commander at UNSC Infinity. The name of the series, apart from references to the fcScS UNSC Forward Unto Dawn , is given new significance in the series as part of the motive run based on a poem. Cutting of movies released on Blu-ray and DVD on December 4, 2012.

Hello: Night arrives (2014)

On April 3, 2014, it was announced that Ridley Scott and his production company, Scott Free Productions, were working on the digital features of Halo with 343 Industries and Xbox Entertainment Studios; Scott will be an executive producer, with David W. Zucker and Sergio Mimica-Gezzan as directors. This feature is expected to follow the same format as Machinima's Halo 4: Forward Unto Dawn . On June 9, 2014, announced on E3 2014 that the feature, titled Halo: Nightfall , will be included with Halo: Master Chief Collection at the November 2014 launch. This feature introduces a new character to the franchise, Agent Jameson Locke, played by actor Mike Colter; Nightfall is considered as the story of origin. Locke is one of the Spartans depicted on the cover art Halo 5: Guardian , and is set to play a big role in the series. On July 24, 2014, 343 Industries released the first footage for the feature. Hello: Night arrives is available to watch via Halo Channel, apps for Xbox One, Windows 8.1 and Windows Phone. On March 16, 2015, this series is available for streaming, downloading and purchasing on physical disks.

TV series Showtime Without Title

On May 21, 2013, 343 Industries announced that the live-action television series Halo will be produced with Steven Spielberg acting as executive producer. Neill Blomkamp is reportedly directing the pilot for this series. The series will premiere on American Showtime premium cable network. On March 1, 2018 it was announced that the series would begin filming in Autumn 2018, with speculation of the series being aired in summer or autumn 2019.

Anime

Microsoft announced at Comic-Con 2009 that they oversaw the production of a series of seven short anime movies, together called Halo Legends. Financed by 343 Industries, the animation was made by five Japanese production houses: Bones, Casio Entertainment, Production I.G., Studio 4 Â ° C, and Toei Animation. Shinji Aramaki, the creator and director of Appleseed and Appleseed Ex Machina, served as project creative director. Warner Bros. distributed Legends on DVD and Blu-ray in February 2010. Six of the stories are officially part of the Halo canon, with the seventh, made by Toei, intended to be a natural parody universe. In mid-July 2015, 343 Industries announced that a new animated series Halo will be included in Halo 5: Trustee Limited Edition and Collector Edition called Halo: The Fall of Reach , and will be based on Halo: The Fall of Reach by Eric Nylund.

Revived Halo theme-song meme may owe its newfound life to the ...
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Reception and critical response

The Halo franchise has been very commercially and critically successful. For two months after the release of Halo: Combat Evolved , it sold together more than fifty percent of the Xbox console and sold one million units in April 2002. HaloÃ, 2 ' sales earned US $ 125 million on its first day, making it the fastest selling US media product in history up to that time. Combined with Halo ' sales, two games sold 14.8 million units before the release of Halo 3 ' .

GameSpot reported 4.2 million units Halo 3 were at a retail outlet on September 24, 2007, the day before its official release - world record volume. Halo 3 broke the previous record for the highest grossing opening day in entertainment history, generating US $ 170 million in the first twenty-four hours. Worldwide, sales exceeded US $ 300 million the first week, helping more than double Xbox 360 sales when compared to the weekly average before the launch of HaloÃ,3. At the end of 2007, Halo 2 and Halo: Combat Evolved are the number one and two best-selling Xbox titles, respectively, and Halo 3 are titles XboxÃ, 360 best-selling. Halo Wars is the best-selling RTS game console, selling over one million units. The Halo series went on to sell over 27 million copies by August 2009, and over 34 million copies in May 2010. Tor Books reports that the sale of all franchise materials is greater than $ 1.7 billion, and Bungie games before Reach contributed $ 1.5 billion in sales. Soundtracks for Halo 2 , Halo 3 , ODST and Reach all appear on the Billboard 200 charts for at least a week. As of May 2011, the total gross of merchandise Halo is $ 2 billion, with 40 million copies of the games sold. The total amount rose to $ 2.3 billion in July 2011, and $ 2.8 billion in January 2012. Total franchise grosses exceeded $ 4.6 billion in October 2015, with 25% of the figures of non-game related goods.

Adaptation Hello has been successful as well. Many novels have appeared in the bestselling Publisher Weekly and Halo Graphic Novels sold over 100,000 copies, a "rare hit" for the game-to-game genre -comics. Onyx Ghost , Contact Harvest , Cole Protocol and first volume Cryptum appear on The New York Times bestsellers list, and The Cole Protocol also opens the 50th overall list on USA Today's bestseller list . Three of Tor's first novels sold over one million copies in April 2009.

Overall, the series Halo has been well received by critics. Halo: Combat Evolved has received many Game of the Year awards. In March 2007, IGN listed it as the top Xbox game of all time, while the reader ranked in the fourteenth game ever in "IGN Readers' Choice 2006 - Top 100 Games Ever". Instead, GameSpy ranked Halo: Combat Evolved in tenth in the "Top 25 Most Popular Games" list, citing the design of recurring levels and the absence of an online multiplayer mode. Halo 2 also received many awards, with IGN registering it as the top two Xbox game of all time in March 2007. From its initial release on Xbox in November 2004 to the launch of Gears of War at Xbox 360 in November 2006 - two years later - Halo 2 is the most popular video game on Xbox Live. Halo 3 was nominated and won several awards; he won the Game of the Year magazine and IGN selected it as the Best Xbox 360 Online Multiplayer Game and Innovative Design 2007. Most publications mention the multiplayer aspect of one of the best features; IGN says the multiplayer map lineup is the strongest of the series, and GameSpy adds that the multiplayer offer would be great "vo hello ". The complaint is focused on the game plot. The New York Times says that the game has a throwaway plot and Total Video Games rate the single-player aspect is ultimately disappointing. Music and audio series have received enthusiastic responses from game reviewers.

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Cultural impact

The main trilogy, especially its protagonists, has been expressed as the icon and symbol of the current videogame; the wax replica of Master Chief was made by Madame Tussauds in Las Vegas, where Pete Wentz compared the characters with leading figures from previous generations such as Spider-Man, Frodo, and Luke Skywalker. The Escapist author Roger Travis compares Hello ' s to Virgil Aeneid , says the religious and political struggles depicted in his game related to modern epic tradition. GamesTM states Halo: Combat Evolved "changes videogame battles forever", and HaloÃ,2 shows Xbox Live as a tool for the community. GameDaily noted the launch of HaloÃ, 2 ' "easily compared to the largest in other entertainment industry sectors", marking the first time the video game launch has become the mainstream culture of the show in America. The magazine's Time includes a franchise in "2005 Time 100", highlighting that in the first ten weeks after the Halo 2 release, players spent 91 million hours of combined playing on-line games. The The New York Times note of success HaloÃ,3 is very important for Microsoft, persuading consumers to buy Xbox 360 consoles that have faded sales compared to Nintendo Wii, and help restore imagery console. On September 25, 2007, the release date for Halo 3 , Microsoft shares rose 1.7% based on sales expectations for the game. Hello has been described as a series that "has re-created the unknowable genre that needs to be recreated", with aspects of the main trilogy duplicated in other FPS games several times.

Variety calls Hello "equivalent to Star Wars ".

Machinima

As a highly popular video game series with a large and active fan base, the Halo trilogy has spawned a series of video productions in a thriving entertainment medium, machinima. Almost all machinima recordings based around Halo games are taken from the multiplayer mode of the main trilogy game. Most productions are organized outside Halo canon, while others are based on fan fiction that is closely related to the official story. Halo 3 includes saved movie functions that allow camera angles to be impossible in previous games, and other features that simplify production. This game has become one of the most popular tools to produce machinima, and Microsoft renewed its user license agreement to allow the distribution of such movies in a non-commercial way.

The production of the famous machinima is the comedy series Red vs. Blue made by Rooster Teeth Productions. This has achieved an unparalleled success rate in Hello machinima specifically, and machinima in general; it is credited with bringing attention to the genre. Red vs. Blue generates annual revenue of US $ 200,000, and special promotional episodes are commissioned by Bungie. The first series, The Blood Gulch Chronicles , ended on June 28, 2007, after 100 regular episodes and numerous promotional videos. The next series include The Recollection , which contains more dramatic elements than its comedic predecessors, Freelancer Project , Choral Trends , and Antology, which latest series. Other machinima series include Fire Team Charlie , Codex , and in-game interviews show Spartan life .

Halo: The highest earners of all time | Red Bull eSport
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Sales history


Revived Halo theme-song meme may owe its newfound life to the ...
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References


10 of the Best Characters in the Halo Franchise / Infinite ...
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External links

  • Official website
  • Hello in Bungie
  • Halopedia - external wiki

Source of the article : Wikipedia

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